ProEXR File Description
=Attributes=
cameraAperture (float): 20.12
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFov (float): 96.0086
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
cameraTransform (m44f): [{0.485877, 0.279952, -0.82798, -84.4887}, {-0.874027, 0.155627, -0.460278, -206.266}, {-1.49012e-008, 0.947316, 0.320302, 36.1597}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 5999, 3376]
displayWindow (box2i): [0, 0, 5999, 3376]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
DiffuseFilter.A (half)
DiffuseFilter.B (half)
DiffuseFilter.G (half)
DiffuseFilter.R (half)
G (half)
MME_IDTool_1.A (half)
MME_IDTool_1.B (half)
MME_IDTool_1.G (half)
MME_IDTool_1.R (half)
MME_IDTool_10.A (half)
MME_IDTool_10.B (half)
MME_IDTool_10.G (half)
MME_IDTool_10.R (half)
MME_IDTool_11.A (half)
MME_IDTool_11.B (half)
MME_IDTool_11.G (half)
MME_IDTool_11.R (half)
MME_IDTool_2.A (half)
MME_IDTool_2.B (half)
MME_IDTool_2.G (half)
MME_IDTool_2.R (half)
MME_IDTool_3.A (half)
MME_IDTool_3.B (half)
MME_IDTool_3.G (half)
MME_IDTool_3.R (half)
MME_IDTool_4.A (half)
MME_IDTool_4.B (half)
MME_IDTool_4.G (half)
MME_IDTool_4.R (half)
MME_IDTool_5.A (half)
MME_IDTool_5.B (half)
MME_IDTool_5.G (half)
MME_IDTool_5.R (half)
MME_IDTool_6.A (half)
MME_IDTool_6.B (half)
MME_IDTool_6.G (half)
MME_IDTool_6.R (half)
MME_IDTool_7.A (half)
MME_IDTool_7.B (half)
MME_IDTool_7.G (half)
MME_IDTool_7.R (half)
MME_IDTool_8.A (half)
MME_IDTool_8.B (half)
MME_IDTool_8.G (half)
MME_IDTool_8.R (half)
MME_IDTool_9.A (half)
MME_IDTool_9.B (half)
MME_IDTool_9.G (half)
MME_IDTool_9.R (half)
R (half)
RawLight.A (half)
RawLight.B (half)
RawLight.G (half)
RawLight.R (half)
RawReflection.A (half)
RawReflection.B (half)
RawReflection.G (half)
RawReflection.R (half)
RawRefraction.A (half)
RawRefraction.B (half)
RawRefraction.G (half)
RawRefraction.R (half)
RawTotalLighting.A (half)
RawTotalLighting.B (half)
RawTotalLighting.G (half)
RawTotalLighting.R (half)
VRayGlobalIllumination.A (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayRawShadow.A (half)
VRayRawShadow.B (half)
VRayRawShadow.G (half)
VRayRawShadow.R (half)
VRaySelfIllumination.A (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRaySpecular.A (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayVelocity.A (half)
VRayVelocity.B (half)
VRayVelocity.G (half)
VRayVelocity.R (half)
WC.A (half)
WC.B (half)
WC.G (half)
WC.R (half)
ZDepth.A (half)
ZDepth.B (half)
ZDepth.G (half)
ZDepth.R (half)