ProEXR File Description =Attributes= cameraAperture (float): 20.12 cameraFarClip (float): 1000 cameraFarRange (float): 1000 cameraFov (float): 96.0086 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 200 cameraTransform (m44f): [{0.485877, 0.279952, -0.82798, -84.4887}, {-0.874027, 0.155627, -0.460278, -206.266}, {-1.49012e-008, 0.947316, 0.320302, 36.1597}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip dataWindow (box2i): [0, 0, 5999, 3376] displayWindow (box2i): [0, 0, 5999, 3376] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 type (string): "scanlineimage" =Channels= A (half) B (half) DiffuseFilter.A (half) DiffuseFilter.B (half) DiffuseFilter.G (half) DiffuseFilter.R (half) G (half) MME_IDTool_1.A (half) MME_IDTool_1.B (half) MME_IDTool_1.G (half) MME_IDTool_1.R (half) MME_IDTool_10.A (half) MME_IDTool_10.B (half) MME_IDTool_10.G (half) MME_IDTool_10.R (half) MME_IDTool_11.A (half) MME_IDTool_11.B (half) MME_IDTool_11.G (half) MME_IDTool_11.R (half) MME_IDTool_2.A (half) MME_IDTool_2.B (half) MME_IDTool_2.G (half) MME_IDTool_2.R (half) MME_IDTool_3.A (half) MME_IDTool_3.B (half) MME_IDTool_3.G (half) MME_IDTool_3.R (half) MME_IDTool_4.A (half) MME_IDTool_4.B (half) MME_IDTool_4.G (half) MME_IDTool_4.R (half) MME_IDTool_5.A (half) MME_IDTool_5.B (half) MME_IDTool_5.G (half) MME_IDTool_5.R (half) MME_IDTool_6.A (half) MME_IDTool_6.B (half) MME_IDTool_6.G (half) MME_IDTool_6.R (half) MME_IDTool_7.A (half) MME_IDTool_7.B (half) MME_IDTool_7.G (half) MME_IDTool_7.R (half) MME_IDTool_8.A (half) MME_IDTool_8.B (half) MME_IDTool_8.G (half) MME_IDTool_8.R (half) MME_IDTool_9.A (half) MME_IDTool_9.B (half) MME_IDTool_9.G (half) MME_IDTool_9.R (half) R (half) RawLight.A (half) RawLight.B (half) RawLight.G (half) RawLight.R (half) RawReflection.A (half) RawReflection.B (half) RawReflection.G (half) RawReflection.R (half) RawRefraction.A (half) RawRefraction.B (half) RawRefraction.G (half) RawRefraction.R (half) RawTotalLighting.A (half) RawTotalLighting.B (half) RawTotalLighting.G (half) RawTotalLighting.R (half) VRayGlobalIllumination.A (half) VRayGlobalIllumination.B (half) VRayGlobalIllumination.G (half) VRayGlobalIllumination.R (half) VRayRawShadow.A (half) VRayRawShadow.B (half) VRayRawShadow.G (half) VRayRawShadow.R (half) VRaySelfIllumination.A (half) VRaySelfIllumination.B (half) VRaySelfIllumination.G (half) VRaySelfIllumination.R (half) VRaySpecular.A (half) VRaySpecular.B (half) VRaySpecular.G (half) VRaySpecular.R (half) VRayVelocity.A (half) VRayVelocity.B (half) VRayVelocity.G (half) VRayVelocity.R (half) WC.A (half) WC.B (half) WC.G (half) WC.R (half) ZDepth.A (half) ZDepth.B (half) ZDepth.G (half) ZDepth.R (half)